PlayRoom

Seraphim calls this her ‘playroom’. This is where she unpacks all her latest gacha treasures, where she fixes old, broken gacha she finds, and where she has some of her favourite things…

… it’s a cosy mess…

… where she feels very comfortable just puttering around with her stuff…

… she has a lot of ‘stuff’. Most of the rooms in her house are far more disciplined than this in their decoration, usually adhering to a very distinct ‘style’, even if it is ‘Seri-style’…

… the only real style here is ‘super-eclectic-Seri-Style’…

… and fun (:

Grauland Iteration

Seraphim visited the latest iteration of Grauland, this morning…

… she was struck by how much the scenes here made her think of…

… all those J G Ballard books her human read, back in the day…

… the whole place put her in a J G Ballard mood… a mood of strange, apocalyptic happenings, that just suddenly happen, like the tide going out for ever, and life just goes on, cocktails at six, dinner parties, everyone screwing everyone else’s wife, yet they are doing it all in the ruins…

… of what used to be their world, beneath somehow unsettling skies…

… and aspects of the new world that they simply have no clue how to parse.

Conjuring

Seraphim went to hang out with her friend, Adelina, this morning…

… Adelina is the owner/creator/landscaper of Garden of Eden, a place Seri has posted about, previously… in fact, that was when Seri and Adelina met and became instant friends…

… Adelina is a very hard working creator, constantly fine-tuning her little wonderland. Of course, one mortal being couldn’t do this much work, so tirelessly…

… which is why Adelina uses magic…

… with her celestial orbs, she borrows energy from the universe…

… and returns it by creating an entire, fabulous little world.

Walsh County Revisited

Last time Seraphim visited Walsh County, the barley crop was green, and still being fertilised…

… now, everything is wonderfully autumnal, and the crop is half-harvested…

… last time the sim was crawling with visitors, this time it was beautifully empty. She could roam beneath gorgeous skies, with the Wyeth-like horizon calling to her in mauve and oatmeal waves, and listen to the regular waves of ducks passing overhead, on their way South, she imagined…

… it was really beautiful, and addictively tranquil, she just wondered amongst the rustling barley crop, not minding the senselessly idling harvester parked in the empty field, it’s operators obviously having wondered off in a daze, probably into those distant hills, where they got lost and no-one ever heard from them, again… all the time, their machine was pointlessly chugging through it’s environmentally toxic freight of distilled, ancient minerals…

… but even that pointless engine chatter was, somehow, soothing…

… and Seri spent a long time, here, just wondering, thinking, and, of course, calculating light/angles, and shooting well over one hundred images, which she then distilled to these six.

Floating Anticipation

Seraphim was cruising around her beloved garden, last evening, when she decided to have another shot at getting into The Epiphany, she decided she’d try till she got in, this time… she’d already tried multiple times, earlier in the day. She selected her TP destination, double-clicked it…

… there was the satisfying whooshing sound of a teleport nearing completion, and… she was floating in the tall grass in her wilderness area, the TP having failed, the dialogue box saying ‘ha ha, too full!’… till she attempted to zoom her camera, or move, she remained floating… it was quite nice floating here, in her long grass and flowers, in the dusk light, but she had a destination, and she was determined to get there…

… she has found that the only way this works, if you really want to get in, is to hit ‘close’ on the dialogue box, and instantly double-click the destination, again, in case you miss that valuable free space that just became available, which is what she did… satisfying whoosh… nope!, still floating!… ‘close’, redial!… whooooshh!… nope!!…

… she quite enjoyed taking pictures of herself floating in her ocean of grasses, but only ever had the one angle, as soon as she attempted to adjust that angle, she would return to her normal standing pose, which, also, made for some lovely images…

… she knew she was in for the long haul, hitting ‘send’, hitting ‘close’, repeat… the Epiphany, by it’s nature, is not like other destinations, when trying to gauge the turnover, as the people who visit tend to stay a lot longer, vacuuming up all those delicious gacha delights. By the time the satisfying ‘whoosh!’ finally resulted in an actual arrival, it completely caught Seri by surprise, as she’d kinda gotten into the send/close/repeat/float loop!

Back to the Expo

Seraphim went back to the SciFi Expo, today, to explore some more…

… she wanted to see some cool interiors, and found a very cool space tower, which she entered and climbed to the top of…

… she loves these kind of brutalist, techno-deco interiors…

… the view from the top made it pretty clear that things in space, near this expo…

… looked alarmingly unstable.

SciFi Expo

Seraphim went and had a look at the SciFi Expo, this morning, feeling a little more like her old, adventurous self, again…

… there were lots of stunning ‘gates’, between areas…

… and lots to see in each area. This is definitely a more-than-one-time visit sort of a place…

… with all the space-tech, and neon lights a scifi girl could want…

… and lots of gorgeous architecture…

… a visually stimulating affair (:

Tiny Art Project

Seraphim has finally called this tiny art project, in Slovakia, Slovensko, ‘done’…

… she is happy with the placement of the elements, and the resulting story she excavated here, with that placement…

… there is much ‘rugged individuality’ here, reflected in the staunch positions the players have chosen…

… much ‘working doggedly onwards, no matter the hurdle!’…

… many quite warnings, trumpeted from the street…

… all below portentous heavens…

… and beside ‘relentless’ highways, and urban decay… all found, for this moment, only to be lost, again, in the next…

Day One

Seraphim’s human has just been in hell (hospital) for ten days, following major, life-changing surgery. Because of that, you have not seen anything of Seraphim, recently…

… Seri came back last night, to her little ‘art project’ in Slovakia, Slovensko, where she only had days remaining on her rent, owing to the human having not expected the long, complication-ridden hospital stay…

… it was lovely to be back, and to save the little project before it was all auto-returned. Because Seraphim reflects the mood of her human, Seri will be very slow and awkward, for, at least, the next month…

… probably not doing much more than just being there, because she missed it so much, and just being there is pretty much all she’s up to, currently.