Back to the Expo

Seraphim went back to the SciFi Expo, today, to explore some more…

… she wanted to see some cool interiors, and found a very cool space tower, which she entered and climbed to the top of…

… she loves these kind of brutalist, techno-deco interiors…

… the view from the top made it pretty clear that things in space, near this expo…

… looked alarmingly unstable.

SciFi Expo

Seraphim went and had a look at the SciFi Expo, this morning, feeling a little more like her old, adventurous self, again…

… there were lots of stunning ‘gates’, between areas…

… and lots to see in each area. This is definitely a more-than-one-time visit sort of a place…

… with all the space-tech, and neon lights a scifi girl could want…

… and lots of gorgeous architecture…

… a visually stimulating affair (:

Tiny Art Project

Seraphim has finally called this tiny art project, in Slovakia, Slovensko, ‘done’…

… she is happy with the placement of the elements, and the resulting story she excavated here, with that placement…

… there is much ‘rugged individuality’ here, reflected in the staunch positions the players have chosen…

… much ‘working doggedly onwards, no matter the hurdle!’…

… many quite warnings, trumpeted from the street…

… all below portentous heavens…

… and beside ‘relentless’ highways, and urban decay… all found, for this moment, only to be lost, again, in the next…

Day One

Seraphim’s human has just been in hell (hospital) for ten days, following major, life-changing surgery. Because of that, you have not seen anything of Seraphim, recently…

… Seri came back last night, to her little ‘art project’ in Slovakia, Slovensko, where she only had days remaining on her rent, owing to the human having not expected the long, complication-ridden hospital stay…

… it was lovely to be back, and to save the little project before it was all auto-returned. Because Seraphim reflects the mood of her human, Seri will be very slow and awkward, for, at least, the next month…

… probably not doing much more than just being there, because she missed it so much, and just being there is pretty much all she’s up to, currently.

A New Project

Seraphim recently visited Slovakia, Slovensko

… she was almost instantly smitten with the place…

… there is a perfect balance of that almost universal urban style that is post-apocalyptic in the sense of an apocalypse that has already happened, but the masses barely even noticed…

… everything is fucked but, hey, it’s home, and we got cable…

… in the cities, aliens could be masquerading as humans, and have even taken over the government, but the masses haven’t noticed that, either. Or, if they have, they’ve given up fighting, or been crushed and cast mercilessly aside, and no-one believes them when they try to tell anyone about what’s actually happening…

… everyone is corrupt, but as long as you keep your head down, there’s the internet to flee to at home…

… the icing on the cake, was when she noticed some of these awesome homes were for rent! It took her a bit of careful examination of the photogenic potential of all the contenders, but she finally chose a little stunner of a slum palace. Seri is going to do one of her ‘still life’ sets in it. Unlike the ones she has made at home, for this one she will be limited to 200 prims. She’s pretty confident she can do something nice with 200 prims (:

Dreamy Days

Seraphim visited Dreamy Days, the other day. The sim is filled with all the current fantasy tropes. Not a bad thing, as who doesn’t like floating islands and gorgeous crystal outcrops? Unfortunately, even though Seraphim owns one herself, she now tries to keep the floating whale out of pictures she takes in these sims…

… this in no way makes ‘Dreamy Days’ any less of a pretty, well thought-out fantasy sim. The place is clearly designed to encourage group crystal hugging activity (:

Puddlechurch

Seraphim visited Puddlechurch, today…

… there was plenty of bucolic splendour in which to roam…

… in what had the feel of an early 1900’s, or late-Victorian era countryside…

… just before this point, there is some unpleasantness, featuring a tree full of lynched dolls of babies. Seraphim found it disturbing, but typical of what is often just around the corner, in SL…

… after that, the early-industrial theme gets more pronounced…

… still with plenty of decayed, seedy beauty…

… sadly, not long after this shot, Seri walked into one of those bolshy, belligerent security areas that told her she’d be evicted if she didn’t fuck off in 20 seconds. Seraphim HATES those things! Especially on land supposedly open to the public… she was so annoyed, she tp’d home, and doubts she’ll be back.

CyberLight

… the soft, white light, and the smell of clean sheets washed away…

… to be replaced by the hum of neon, the smell of ozone…

… and cathode ray blue light…

… that new sculpture in her spare room was some kind of temporal translation locus…

… and it had sent her to some slick, high-tech futuropolis…

… she’d have to get home, and deal to that annoying thing.

Shot at Access.